Apple Journey: 1–5D
Interactive dimensional visualizer
An apple becomes a guide to dimensions through rotating forms, changing slices and reversible timeline exploration.
- Status
- Interactive prototype
- Kind
- Games & interactive
- Stack
- HTML · CSS · JavaScript
BUILD NOTES / Interactive prototypeApple Journey: 1–5D
Project overview · not an interface capture
Interactive dimensional visualizer
HTML / CSS / JavaScriptProject overview · not an interface capture
The problem
Higher-dimensional transformations are easier to reason about when rotation, slicing and landmarks stay connected.
What was built
- Independent W/V rotation controls and a turn-once interaction for 4D/5D forms.
- Slices recomputed as the form turns, a transparent shell and a landmark leaf.
- Two-way timeline scrubbing with combined-rotation and reset checks.
What I learned
A visual explanation needs stable landmarks and reversible controls so a viewer can test their own intuition.